![]() For the dimensions of these pieces, the top side will be the length of your top piece (1' 1" for me), and the sides of the trapezoid will be the lengths of your front and back pieces (8" and 10.25"). The final part of the dome are the side pieces which contain the tops of the doors and the side windows of the car. The dimensions for the sides of the rear window are the same as the windshield (1' 5" sloping to 1' 7"), with the height being the only difference at 10.25". Similarly to the 2nd piece, this one will be trapezoidal despite the pictures. The front piece will be 1' 5" at the top, 1' 7" at the bottom, and 8" long (8" tall with trapezoidal sides that slope from 1' 5" to 1' 7"). The reason for this little mess up is that I didn't take into account the fact that cars have an angle change at the windows, so if you are confused, just follow the writing. In the photos, piece #2 (front windshield) and 3 (back window) are rectangular, while they are supposed to be trapezoidal. The second piece that we will cut will be the front piece containing the car's windshield. For me, this first piece was 1' 5" by 1' 1". Cut out the piece that is the top of the dome (shoulder width by drawing length), by using the drawing for length reference. The first thing to do will be measuring the width of your shoulders (1' 5" for me), and using that for the width of the top of the dome. Your full size profile drawing from previous step ![]() Ruler, yardstick, tape measure, whatever measuring device you preferĦ. This piece is very important, as it is the hardest piece to get the proportion correct.ĥ. This is the piece that will be resting against the back and tailbone when on (see pic 13). The first piece that we will create will be the dome, which contains the windows and windshield in addition to the roof. Before you star to cut, look at your sketch and determine how it will look 3 dimensionally, if you don't like it, change the design now. Think about and incorporate your transforming elements into the drawing (picture 2 and 3 show my sketch of the different parts I will need to cut in order for it to transform properly), if you don't think about it now, you could have a great looking car that transforms horribly.ĥ. Remember that you don't have to get it right on the first time if you are using pencil you can sketch over it and erase if it looks bad.Ĥ. It is helpful to be looking at a photo of the car you are modeling (I used a Camaro), in order to understand the design elements.ģ. You may have to lengthen the hood or raise the wheels to obtain the correct proportions.Ģ. The height of the top of the back can be a problem proportionately, but try to make it look like a real car as best as you can. Some things to think about when drawing out the preliminary pattern:ġ. ![]() ![]() You have to do a few smaller sketches on paper to cement your idea before you actually draw against the outline. The reason you do this is to be able to draw out the car profile exactly to the right size of your crouching body. To do this, you will need a large sheet of cardboard or paper (I used cardboard) that is big enough to crouch sideways against it (the position that your body will be in when in car mode), then crouch and have someone trace your outline onto it. Before you start building the costume itself, you will have to go through a whole set of preliminary measurements and sketches to determine exactly how the costume will fit. ![]()
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